What I make are illustrations, illustrations that do not tackle the world of realism, but immerses itself in the universe of fiction. The pieces that I create appear as embodiment of another life, one that exists, but in your head. Who’s to say that it’s not real life, that it doesn’t exist inside our heads? Boring people, that’s for sure. What I can ask from the person who sees my work for the first time, I allude to asking them if it’s good or not, but rather, what can they relate to, when giving it a good look.

The process of such creations used to be a cumbersome array of different tools, now contained neatly in the digital realm; Adobe Photoshop. Digital art has always been my go-to for creating new pieces. For a simple reason, it’s clean, no clutter, all contained while keeping a green environment; we bless, no mess. Although, this doesn’t mean I tossed the most classic method of jotting down ideas when they do materialize. The humble sketchbook, I still carry around, whether it’s a legal size, or a small pocket book, it’s most vital for my process. A convenient transition from traditional medium to digital, is the way I go about my own creation. Or, it can go the other way, with me creating digitally, but then printing onto a piece of paper or a canvas, where the artwork can be tangible. When it comes to the materials I rely on, it’s a graphics tablet and software such as Clip Studio Paint, or Adobe Photoshop. For traditional, I go about with a set of graphic pencils, my sketchbook, a set of multi-liners for inking, and if I’m feeling cunning enough, alcohol markers.

The stories behind my work goes back to my youthful years of play time and not having a care in the world. I know nowadays, I need to tackle realism, because most art professors expect that out of me now. Which I completely respect; getting out of my comfort zone will only make me better, and I won’t be limiting myself. The last thing I want to be in the world of graphic design and illustration, is a one-trick-pony.

Perhaps I have an affinity for cartoons. They open up a wide array of imagination, and situations you can’t expect real life to fulfill. It’s also an escape, because reality itself is just too stressful sometimes. You just want to go into the world of sci-fi, fantasy, adventure, to create the reality you want, and eventually sharing it with others and immersing them in the world you fancy.
I suppose the ideas that sprouted such aspirations, came from the fact that I never had many friends growing up, or I was just too much of a weird kid. Also, I wasn’t the most excelling child at school; quite the opposite, in fact. A depressing past, but I don’t want to dwell on it, it’s not going to get me anywhere. But when you were that alone as a child, eating lunch by yourself, being called names, left out of every group project available, awkwardly being the partner of your teacher because it was an odd-numbered class, therefore they were my only option; you just can’t help but make your own friends.
Back to Top